#ifndef _PIUMA_PHYSICS_PHYSICS_H_ #define _PIUMA_PHYSICS_PHYSICS_H_ #include "base.h" #include "body.h" #include "world.h" #include "simulation.h" #include "collision.h" // Initialization void phy_init(); void phy_init(alloc_t alloc, realloc_t realloc, free_t free); void phy_deinit(); #endif